Real-Time Destruction Simulation
A downloadable game
This is a real-time destruction simulation that splits a mesh into cells using a Voronoi diagram upon loading. These cells are then used at fracture time where they are clustered based on distance to the impact and the size of the impact. These clusters are then organized into collision group based on size to reduce the total collisions. Each cluster is represented only by a OBB for it's collision volume that is perfectly size and orientated for the cluster's shape to reduce the complexity of collision calculations. For concave meshes VHACD is used which decomposed the concave mesh into a set of convex shapes to make it more manageable for physics, rendering and polygon cutting.
Controls:
F1 - Reset the simulation at any time
F2 - Reset the camera at any time
F4 - Fracture all objects at once
F9 - Causes an explosion at the point where the camera is looking
WARNING: It might says it's not responding it is just loading the cells so give it time!
| Published | 15 days ago |
| Status | Released |
| Author | Atomic Dream Games - Tom Wilson |
| Genre | Simulation |
| AI Disclosure | AI Assisted, Code |
Download
Install instructions
Download and run the executable

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